Showing posts with label noggit. Show all posts
Showing posts with label noggit. Show all posts

Thursday, October 11, 2012

Noggit SDL 1.2

Again some little updates to SDL.

Download: http://fbe.am/cZD

Mirror:  http://www.file-upload.net/download-6687617/NoggitSDL1.2-1-.zip.html

Support thread: http://modcraft.superparanoid.de/viewtopic.php?f=48&t=2955&p=16766#p16766

- Fix WMO insert and copy Bug. WMOs shold now get saved correct.
- Fix linear selection. Linear mode was selected on startup at raisen/lower and flatten/blur but not set internal.
- Change the speed of the numpad movement for models to a much lower speed. So its easyer to position models precise. Plus Shift speed * 2 and plus Shift and CTRL speed * 4.
- Add a warning window for caps look. Because if caps look is active, many shortcuts like SAVE don´t work and you get no responce for that.


Tuesday, May 1, 2012

Noggit SDL 1.1


We released a small update of noggit SDL. Our user Vel pointed out that the light rendering on the ground was missing. So you don´t had any shadow effects on the ground, what makes it not easy to edit ground with very monotonous textures. I reactivate the outdoor light rendering and fix some wrong informations in the help menu.

Download:  http://www.file-upload.net/download-4316509/Noggit.zip.html

Vels images:

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After: